20+
years of experience
10+
sastified clients
10+
titles localized & supported
Run Out of Mana
Run Out of Mana is a small, senior‑led indie studio and micro‑publisher. We partner with imaginative teams to turn prototypes into memorable, ship‑ready games. From the first playable to post‑launch updates, we bring steady production, honest feedback, and hands‑on craft.
We work with creators we believe in, keeping scope humane, pipelines calm, and decisions player‑focused. When it makes sense, we contribute funding alongside development support so great ideas can reach players.
Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.
Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.
Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.
Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.
What We Offer
Game Development
Co‑Development
Porting & Optimization
Production & Scoping
QA & Playtesting
Narrative & Game Design
Art, Animation & UI
Audio & Music
Publishing & Funding
Marketing, PR & Creators
Community & Live Ops
Localization
+More
Navigating Complex Projects?We Can Help.
Localization & LQA
- Game translation by native linguists
- Cultural adaptation & tone optimization
- Terminology & style-guide management
- UI text fitting & font rendering checks
- In-game linguistic QA & correction logs
- Secure workflow with version control & reporting
Production, QA & Certification
- Scoping, roadmaps & milestone planning
- Agile production & risk tracking
- Test plans; functional & regression QA
- Compatibility & performance testing
- Console certification readiness (TRC/TCR/XR, Lotcheck)
- Release management & patch pipelines
Game Development & Engineering
- Rapid prototyping & vertical slice
- Core gameplay systems (input, camera, combat)
- Performance optimization & memory tuning
- Cross‑platform ports (PC, PlayStation, Xbox, Switch)
- Build automation & CI/CD pipelines
- Tools & engine extensions (Unity/Unreal)
Design & Narrative
- Game pillars, loops & progression
- Level & encounter design
- Systems/economy balance & telemetry
- Narrative design, worldbuilding & writing
- UX heuristics & accessibility by design
- Playtest planning & synthesis
Art, Animation & UI
- Art direction & style guides
- 2D/3D asset production (characters, environments, props)
- Rigging & animation
- VFX & shader development
- UI/UX design + implementation
- Technical art & pipeline setup
Audio & Music
- Original score & sound design
- Middleware integration (Wwise/FMOD)
- Voiceover casting, recording & direction
- Adaptive music & SFX implementation
- Mix/mastering & loudness compliance
- Audio QA & localization support
Publishing, Marketing & Community
- Funding & co‑publishing options
- Store strategy, assets & copy (Steam/console)
- Demo & wishlist growth campaigns
- PR, press kits & creator outreach
- Community setup (Discord) & moderation
- Live ops, analytics & post‑launch updates

Ready to Take the Next Step?Let’s Discuss.
1.
Free Intro Call
Book a short, no‑pressure call to share your vision, constraints, and goals. We’ll look at any materials you have (prototype, deck, backlog), outline realistic pathways, and suggest quick wins. NDA available on request.
2.
Discovery & Project Evaluation
If it’s a fit, we run a focused discovery sprint. We review tech and design, gather key docs, and map options by scope, timeline, and budget range. You’ll get a clear plan with milestones, risks, and next steps tailored to your game.
3.
Engagement & Delivery
When you’re ready to proceed, we finalize a lightweight MSA/SOW and get to work. We embed with your team, set up production and CI, and deliver against milestones—vertical slice, porting, certification, marketing beats, and post‑launch support. Transparent updates, steady builds, no crunch.
Discover how we can help
Let’s talk
Company Profile
Company Name: K) Run Out of ManaCapital: 8 million yenBusiness Activities: Planning, development, sales, and operation of digital content such as game software. Planning, development, sales, and operation of IT applications. Planning, production, sales, and distribution of videos. Planning, production, and sales of character goods, toys, and play equipment. Localization services.Address: 603, 1-4-5 Iwamotocho, Chiyoda-ku, Tokyo 101-0032

