RUN

OUT

OF

MANA

But never running out of passion

An indie game developer and publisher. We build original indie games and help small teams ship without crunch.

20+

years of experience

10+

sastified clients

10+

titles localized & supported

Run Out of Mana

Run Out of Mana is a small, senior‑led indie studio and micro‑publisher. We partner with imaginative teams to turn prototypes into memorable, ship‑ready games. From the first playable to post‑launch updates, we bring steady production, honest feedback, and hands‑on craft.

 

We work with creators we believe in, keeping scope humane, pipelines calm, and decisions player‑focused. When it makes sense, we contribute funding alongside development support so great ideas can reach players.

 

Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.

 

Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.

Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.

 

Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.

What We Offer

Game Development

Co‑Development

Porting & Optimization

Production & Scoping

QA & Playtesting

Narrative & Game Design

Art, Animation & UI

Audio & Music

Publishing & Funding

Marketing, PR & Creators

Community & Live Ops

Localization

+More

Navigating Complex Projects?We Can Help.

Localization & LQA

  • Game translation by native linguists
  • Cultural adaptation & tone optimization
  • Terminology & style-guide management
  • UI text fitting & font rendering checks
  • In-game linguistic QA & correction logs
  • Secure workflow with version control & reporting

Production, QA & Certification

  • Scoping, roadmaps & milestone planning
  • Agile production & risk tracking
  • Test plans; functional & regression QA
  • Compatibility & performance testing
  • Console certification readiness (TRC/TCR/XR, Lotcheck)
  • Release management & patch pipelines

Game Development & Engineering

  • Rapid prototyping & vertical slice
  • Core gameplay systems (input, camera, combat)
  • Performance optimization & memory tuning
  • Cross‑platform ports (PC, PlayStation, Xbox, Switch)
  • Build automation & CI/CD pipelines
  • Tools & engine extensions (Unity/Unreal)

Design & Narrative

  • Game pillars, loops & progression
  • Level & encounter design
  • Systems/economy balance & telemetry
  • Narrative design, worldbuilding & writing
  • UX heuristics & accessibility by design
  • Playtest planning & synthesis

Art, Animation & UI

  • Art direction & style guides
  • 2D/3D asset production (characters, environments, props)
  • Rigging & animation
  • VFX & shader development
  • UI/UX design + implementation
  • Technical art & pipeline setup

Audio & Music

  • Original score & sound design
  • Middleware integration (Wwise/FMOD)
  • Voiceover casting, recording & direction
  • Adaptive music & SFX implementation
  • Mix/mastering & loudness compliance
  • Audio QA & localization support

Publishing, Marketing & Community

  • Funding & co‑publishing options
  • Store strategy, assets & copy (Steam/console)
  • Demo & wishlist growth campaigns
  • PR, press kits & creator outreach
  • Community setup (Discord) & moderation
  • Live ops, analytics & post‑launch updates
Photo of a study hall with wooden tables and chairs.

Ready to Take the Next Step?Let’s Discuss.

1.

Free Intro Call

Book a short, no‑pressure call to share your vision, constraints, and goals. We’ll look at any materials you have (prototype, deck, backlog), outline realistic pathways, and suggest quick wins. NDA available on request.

2.

Discovery & Project Evaluation

If it’s a fit, we run a focused discovery sprint. We review tech and design, gather key docs, and map options by scope, timeline, and budget range. You’ll get a clear plan with milestones, risks, and next steps tailored to your game.

3.

Engagement & Delivery

When you’re ready to proceed, we finalize a lightweight MSA/SOW and get to work. We embed with your team, set up production and CI, and deliver against milestones—vertical slice, porting, certification, marketing beats, and post‑launch support. Transparent updates, steady builds, no crunch.

Discover how we can help

Let’s talk

Company Profile

Company Name: K) Run Out of ManaCapital: 8 million yenBusiness Activities: Planning, development, sales, and operation of digital content such as game software. Planning, development, sales, and operation of IT applications. Planning, production, sales, and distribution of videos. Planning, production, and sales of character goods, toys, and play equipment. Localization services.Address: 603, 1-4-5 Iwamotocho, Chiyoda-ku, Tokyo 101-0032

Run Out of Mana

Never running out of passion

Get in touch

inquiry@runoutofmana.com

  • Remote-first studio
  • Secure workspace for confidential or NDA-bound projects
  • Expertise in PC & console titles
  • Open to co-development and publishing partnerships

© 2025 Run Out of Mana.

All rights reserved.

RUN OUT

OF MANA

But never running out of passion

An indie game developer and publisher. We build original indie games and help small teams ship without crunch.

20+

years of experience

10+

sastified clients

10+

titles localized & supported

Run Out of Mana

Run Out of Mana is a small, senior‑led indie studio and micro‑publisher. We partner with imaginative teams to turn prototypes into memorable, ship‑ready games. From the first playable to post‑launch updates, we bring steady production, honest feedback, and hands‑on craft.

 

We work with creators we believe in, keeping scope humane, pipelines calm, and decisions player‑focused. When it makes sense, we contribute funding alongside development support so great ideas can reach players.

 

Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.

 

Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.

Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.

 

Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.

What We Offer

Game Development

Co‑Development

Porting & Optimization

Production & Scoping

QA & Playtesting

Narrative & Game Design

Art, Animation & UI

Audio & Music

Publishing & Funding

Marketing, PR & Creators

Community & Live Ops

Localization

+More

Navigating Complex Projects?We Can Help.

Production, QA & Certification

  • Scoping, roadmaps & milestone planning
  • Agile production & risk tracking
  • Test plans; functional & regression QA
  • Compatibility & performance testing
  • Console certification readiness (TRC/TCR/XR, Lotcheck)
  • Release management & patch pipelines

Localization & LQA

  • Game translation by native linguists
  • Cultural adaptation & tone optimization
  • Terminology & style-guide management
  • UI text fitting & font rendering checks
  • In-game linguistic QA & correction logs
  • Secure workflow with version control & reporting

Art, Animation & UI

  • Art direction & style guides
  • 2D/3D asset production (characters, environments, props)
  • Rigging & animation
  • VFX & shader development
  • UI/UX design + implementation
  • Technical art & pipeline setup

Audio & Music

  • Original score & sound design
  • Middleware integration (Wwise/FMOD)
  • Voiceover casting, recording & direction
  • Adaptive music & SFX implementation
  • Mix/mastering & loudness compliance
  • Audio QA & localization support

Game Development & Engineering

  • Rapid prototyping & vertical slice
  • Core gameplay systems (input, camera, combat)
  • Performance optimization & memory tuning
  • Cross‑platform ports (PC, PlayStation, Xbox, Switch)
  • Build automation & CI/CD pipelines
  • Tools & engine extensions (Unity/Unreal)

Publishing, Marketing & Community

  • Funding & co‑publishing options
  • Store strategy, assets & copy (Steam/console)
  • Demo & wishlist growth campaigns
  • PR, press kits & creator outreach
  • Community setup (Discord) & moderation
  • Live ops, analytics & post‑launch updates

Design & Narrative

  • Game pillars, loops & progression
  • Level & encounter design
  • Systems/economy balance & telemetry
  • Narrative design, worldbuilding & writing
  • UX heuristics & accessibility by design
  • Playtest planning & synthesis
Photo of a study hall with wooden tables and chairs.

Ready to Take the Next Step?

Let's Discuss

1.

Free consultation

Schedule a complimentary consultation to discuss your legal needs. During this session, our experienced attorneys will assess your situation, provide initial guidance, and outline potential strategies.

2.

Personalized Case Evaluation

If you choose to move forward, we conduct a detailed review of your case. This includes gathering key documents, outlining your legal options, and developing a tailored plan designed to achieve the best possible outcome.

3.

Formal Engagement & Representation

Once you decide to proceed, we finalize the paperwork and begin representing you. Our team will keep you informed at every stage, ensuring you feel confident and supported throughout the process.

Discover how we can help

Let’s talk

Company Profile

Company Name: K) Run Out of ManaCapital: 8 million yenBusiness Activities: Planning, development, sales, and operation of digital content such as game software. Planning, development, sales, and operation of IT applications. Planning, production, sales, and distribution of videos. Planning, production, and sales of character goods, toys, and play equipment. Localization services.Address: 603, 1-4-5 Iwamotocho, Chiyoda-ku, Tokyo 101-0032

Run Out of Mana

Never running out of passion

Get in touch

inquiry@runoutofmana.com

  • Remote-first studio
  • Secure workspace for confidential or NDA-bound projects
  • Expertise in PC & console titles
  • Open to co-development and publishing partnerships

© 2025 Run Out of Mana.

All rights reserved.

RUN OUT

OF MANA

But never running out of passion

An indie game developer and publisher. We build original indie games and help small teams ship without crunch.

20+

years of experience

10+

satisfied clients

10+

titles localized & supported

Run Out of Mana

Run Out of Mana is a small, senior‑led indie studio and micro‑publisher. We partner with imaginative teams to turn prototypes into memorable, ship‑ready games. From the first playable to post‑launch updates, we bring steady production, honest feedback, and hands‑on craft.

 

We work with creators we believe in, keeping scope humane, pipelines calm, and decisions player‑focused. When it makes sense, we contribute funding alongside development support so great ideas can reach players.

Our approach blends maker’s empathy with accountable publishing. Need co‑dev muscle to hit a milestone? We can embed with your team. Need a publishing partner to handle planning, QA, certification, storefront assets, and marketing beats? We’ll take the wheel while protecting your vision.

 

Wherever your project is vertical, slice, beta, submission, or live ops, we’ll meet you there and move it forward with clarity and care.

What We Offer

Game Development

Co‑Development

Porting & Optimization

Production & Scoping

QA & Playtesting

Narrative & Game Design

Art, Animation & UI

Audio & Music

Publishing & Funding

Marketing, PR & Creators

Community & Live Ops

Localization

+More

Navigating Complex Projects?We Can Help.

Localization & LQA

  • Game translation by native linguists
  • Cultural adaptation & tone optimization
  • Terminology & style-guide management
  • UI text fitting & font rendering checks
  • In-game linguistic QA & correction logs
  • Secure workflow with version control & reporting

Production, QA & Certification

  • Scoping, roadmaps & milestone planning
  • Agile production & risk tracking
  • Test plans; functional & regression QA
  • Compatibility & performance testing
  • Console certification readiness (TRC/TCR/XR, Lotcheck)
  • Release management & patch pipelines

Game Development & Engineering

  • Rapid prototyping & vertical slice
  • Core gameplay systems (input, camera, combat)
  • Performance optimization & memory tuning
  • Cross‑platform ports (PC, PlayStation, Xbox, Switch)
  • Build automation & CI/CD pipelines
  • Tools & engine extensions (Unity/Unreal)

Design & Narrative

  • Game pillars, loops & progression
  • Level & encounter design
  • Systems/economy balance & telemetry
  • Narrative design, worldbuilding & writing
  • UX heuristics & accessibility by design
  • Playtest planning & synthesis

Art, Animation & UI

  • Art direction & style guides
  • 2D/3D asset production (characters, environments, props)
  • Rigging & animation
  • VFX & shader development
  • UI/UX design + implementation
  • Technical art & pipeline setup

Audio & Music

  • Original score & sound design
  • Middleware integration (Wwise/FMOD)
  • Voiceover casting, recording & direction
  • Adaptive music & SFX implementation
  • Mix/mastering & loudness compliance
  • Audio QA & localization support

Publishing, Marketing & Community

  • Funding & co‑publishing options
  • Store strategy, assets & copy (Steam/console)
  • Demo & wishlist growth campaigns
  • PR, press kits & creator outreach
  • Community setup (Discord) & moderation
  • Live ops, analytics & post‑launch updates
Photo of a study hall with wooden tables and chairs.

Ready to Take the Next Step?Let’s Discuss.

1.

Free Intro Call

Book a short, no‑pressure call to share your vision, constraints, and goals. We’ll look at any materials you have (prototype, deck, backlog), outline realistic pathways, and suggest quick wins. NDA available on request.

2.

Discovery & Project Evaluation

If it’s a fit, we run a focused discovery sprint. We review tech and design, gather key docs, and map options by scope, timeline, and budget range. You’ll get a clear plan with milestones, risks, and next steps tailored to your game.

3.

Engagement & Delivery

When you’re ready to proceed, we finalize a lightweight MSA/SOW and get to work. We embed with your team, set up production and CI, and deliver against milestones—vertical slice, porting, certification, marketing beats, and post‑launch support. Transparent updates, steady builds, no crunch.

Discover how we can help

Let’s talk

Company Profile

Company Name: K) Run Out of ManaCapital: 8 million yenBusiness Activities: Planning, development, sales, and operation of digital content such as game software. Planning, development, sales, and operation of IT applications. Planning, production, sales, and distribution of videos. Planning, production, and sales of character goods, toys, and play equipment. Localization services.Address: 603, 1-4-5 Iwamotocho, Chiyoda-ku, Tokyo 101-0032